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Ross CastleMay – GAME DEVELOPMENT COURSE WITH UNITY

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Ross CastleMay – GAME DEVELOPMENT COURSE WITH UNITY

Course Overview

The Game Developer course will provide you with the skills required to bring your digital dreams to life. The courses will take you through 3 key sectors of games development namely: Character Design, Animation and Programming. For this phase you will be building a simple 2D games prototype for a hack and slash side scroller. This course really helps you to build the foundation needed to make your own computer game.

  1. The first stage of our gaming course will start by educating you with some traditional drawing practices and character design basics while illustrating the Adobe Photoshop interface and features. These steps will lead you into creating a fully realised character design.
  2. The second stage of our gaming development course will examine practical examples of Disney Animation Studios “12 Principles of Animation” before animating the character we made in the character design stage. These steps will solidify your knowledge of the animation processes: “Straight Ahead” and “Pose to Pose”.
  3. The third stage of our gaming course will allow you to utilise any work made in the earlier animation and character design stages. You will be placing these into the free Unity games engine to make a prototype hack and slash computer game with some basic functionality.

YOUR INSTRUCTOR

Ross CastleMay
Ross CastleMay Creative Director at Free Fall Interactive.

COURSE CURRICULUM

Games Dev 101 Character Design Course
CHAPTER 1: Researching Your Hero Character (9:16)
CHAPTER 2: Developing your Hero Character Design (11:14)
CHAPTER 3: Using Tablet Pressure in Photoshop (3:28)
CHAPTER 4: Import Your Hero Character For Scale & Clean-up (30:58)
CHAPTER 5: Sketching your Hero Characters Head (18:29)
CHAPTER 6: Inking your Hero Character (93:10)
CHAPTER 7: Designing your Hero Characters Costume (56:59)
CHAPTER 8: Painting your Hero Character (42:23)
CHARACTER DESIGN COURSE Quiz

Games Dev 101 Character Animation Course
Chapter 1 – The 12 Principles Of Animation (33:59)
Chapter 2 – Skeleton Key Frames For Walk Cycle (16:14)
Chapter 3 – Skeleton In-betweens For Walk Cycle (17:55)
Chapter 4 – Walk Cycle Solid Drawing Straight Ahead (75:17)
Chapter 5 – Rough Attack Keys Using Pose To Pose (66:24)
Chapter 6 – Rough Attack Extremes Using Pose To Pose (79:18)
Chapter 7 – Rough Attack Breakdowns Using Pose To Pose (88:44)
CHARACTER ANIMATION COURSE Quiz

Games Dev 101 Game Development Course
Chapter 1 – Introduction To Unity (9:46)
Chapter 2 – Game Objects (3:00)
Chapter 3 – Components (2:58)
Chapter 4 – Api (3:47)
Chapter 5 – Setting Up A Unity Project (7:24)
Chapter 6 – Layers & Tags (6:04)
Chapter 7 – Gamespace Objects & Prefabs (5:49)
Chapter 8 – Adding Our Hero (22:35)
Chapter 9 – Adding An Enemy (18:46)
Chapter 10 – Camera Controllers (8:14)
Chapter 11 – Collision (8:07)
Chapter 12 – Adding Animations (20:56)
Chapter 13 – Player Attack (37:59)
Chapter 14 – Enemy Attack (37:16)
Chapter 15 – Populating The Scene (20:30)
Chapter 16 – Health Bar (29:04)
Chapter 17 – Health Bottles (11:07)
Chapter 18 – Main Menu (24:45)
Chapter 19 – Pause, Lose & Win (17:06)
Chapter 20 – Parallaxing (16:29)
Chapter 21 – Polishing & Debugging (7:18)
GAMES PROGRAMMING COURSE Quiz
GAMES PROGRAMMING RESOURCES

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Frequently Asked Questions:

  1. Innovative Business Model:
    • Embrace the reality of a genuine business! Our approach involves forming a group buy, where we collectively share the costs among members. Using these funds, we purchase sought-after courses from sale pages and make them accessible to individuals facing financial constraints. Despite potential reservations from the authors, our customers appreciate the affordability and accessibility we provide.
  2. The Legal Landscape: Yes and No:
    • The legality of our operations falls into a gray area. While we lack explicit approval from the course authors for resale, there’s a technicality at play. When procuring the course, the author didn’t specify any restrictions on resale. This legal nuance presents both an opportunity for us and a boon for those seeking budget-friendly access.
  3. Quality Assurance: Unveiling the Real Deal:
    • Delving into the heart of the matter – quality. Acquiring the course directly from the sale page ensures that all documents and materials are identical to those obtained through conventional means. However, our differentiator lies in going beyond personal study; we take an extra step by reselling. It’s important to note that we are not the official course providers, meaning certain premium services aren’t included in our package:
      • No coaching calls or scheduled sessions with the author.
      • No access to the author’s private Facebook group or web portal.
      • No entry to the author’s exclusive membership forum.
      • No direct email support from the author or their team.

    We operate independently, aiming to bridge the affordability gap without the additional services offered by official course channels. Your understanding of our unique approach is greatly appreciated.

Refund is acceptable:

  • Firstly, item is not as explained
  • Secondly, Item do not work the way it should.
  • Thirdly, and most importantly, support extension can not be used.

Thank you for choosing us! We’re so happy that you feel comfortable enough with us to forward your business here.

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